144 lines
4.8 KiB
C++
144 lines
4.8 KiB
C++
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#include "API.hpp"
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namespace firewall
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{
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API::API(const char *username, const char *password, const uint16_t port)
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{
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if (this->setup_auth(username, password) == ERROR)
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endless_loop();
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#ifdef ESP32
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this->server = new WebServer(port);
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#elif defined(ESP8266)
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this->server = new ESP8266WebServer(port);
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#endif
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this->setup_routing();
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Serial.println("Starting server...");
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this->server->begin();
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}
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API::~API()
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{
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}
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void API::handle_client()
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{
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this->server->handleClient();
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}
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ok_t API::setup_auth(const char *username, const char *password)
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{
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if (!username || *username == 0x00 || strlen(username) > CREDENTIALS_LENGTH)
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{
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Serial.println("Username too long or missing!");
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return ERROR;
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}
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strncpy(credentials.username, username, CREDENTIALS_LENGTH);
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if (!password || *password == 0x00 || strlen(password) > CREDENTIALS_LENGTH)
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{
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Serial.println("Password too long or missing!");
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return ERROR;
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}
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strncpy(credentials.password, password, CREDENTIALS_LENGTH);
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return SUCCESS;
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}
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void API::setup_routing()
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{
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this->server->on(UriRegex("/api/v1/firewall/([0-9]+)"), HTTP_GET, std::bind(&API::get_firewall_rule_handler, this));
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this->server->on("/api/v1/firewall", HTTP_GET, std::bind(&API::get_firewall_rules_handler, this));
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this->server->on("/api/v1/firewall", HTTP_POST, std::bind(&API::post_firewall_handler, this));
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this->server->on(UriRegex("/api/v1/firewall/([0-9]+)"), HTTP_DELETE, std::bind(&API::delete_firewall_handler, this));
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this->server->onNotFound(std::bind(&API::not_found_handler, this));
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}
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void API::not_found_handler()
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{
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this->json_message_response("not found", 404);
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}
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void API::get_firewall_rule_handler()
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{
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String param = this->server->pathArg(0);
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int rule_number = atoi(param.c_str());
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firewall_rule_t *rule_ptr = get_rule_from_firewall(rule_number);
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if (rule_ptr == NULL)
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{
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this->json_message_response("rule not found", 404);
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}
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else
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{
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this->json_generic_response(construct_json_firewall_rule(rule_ptr), 200);
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}
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}
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void API::get_firewall_rules_handler()
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{
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this->json_message_response("firewall rules", 200);
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}
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void API::post_firewall_handler()
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{
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this->json_message_response("post firewall rule", 200);
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}
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void API::delete_firewall_handler()
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{
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this->json_message_response("delete firewall rule: " + this->server->pathArg(0), 200);
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}
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String API::json_new_attribute(String key, String value, bool last)
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{
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String json_string;
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json_string += "\"" + key + "\": \"" + value + "\"";
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if (!last)
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json_string += ",";
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return json_string;
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}
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String API::json_new_attribute(String key, uint8_t value, bool last)
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{
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return json_new_attribute(key, String(value), last);
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}
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void API::json_generic_response(String serialized_string, const uint16_t response_code)
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{
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this->server->send(response_code, "application/json; charset=utf-8", serialized_string);
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}
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void API::json_message_response(String message, const uint16_t response_code)
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{
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String serialized_string = "{";
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serialized_string += json_new_attribute("uri", this->server->uri());
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serialized_string += json_new_attribute("message", message, true);
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serialized_string += "}";
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this->server->send(response_code, "application/json; charset=utf-8", serialized_string);
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}
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String API::construct_json_firewall_rule(firewall_rule_t *rule_ptr)
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{
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String serialized_string = "{";
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serialized_string += json_new_attribute("key", rule_ptr->key);
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serialized_string += json_new_attribute("source", rule_ptr->source);
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serialized_string += json_new_attribute("destination", rule_ptr->destination);
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serialized_string += json_new_attribute("protocol", protocol_to_string(rule_ptr->protocol));
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serialized_string += json_new_attribute("target", target_to_string(rule_ptr->target), true);
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serialized_string += "}";
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return serialized_string;
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}
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String API::construct_json_firewall()
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{
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firewall_rule_t *rule_ptr = head;
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String serialized_string = "{";
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serialized_string += json_new_attribute("amount_of_rules", amount_of_rules);
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serialized_string += "\"rules\": [";
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while (rule_ptr != NULL)
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{
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serialized_string += construct_json_firewall_rule(rule_ptr);
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serialized_string += ",";
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rule_ptr = rule_ptr->next;
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}
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serialized_string += "]}";
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return serialized_string;
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}
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}
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