57 lines
1.3 KiB
C++
57 lines
1.3 KiB
C++
#include "Utils.hpp"
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namespace firewall
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{
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String protocol_to_string(firewall_protocol_t &protocol)
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{
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switch (protocol)
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{
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case PROTOCOL_TCP:
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return "TCP";
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case PROTOCOL_UDP:
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return "UDP";
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default:
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return "ALL";
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}
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}
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firewall_protocol_t string_to_protocol(std::string &protocol)
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{
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if (protocol.compare("TCP") == 0)
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return PROTOCOL_TCP;
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else if (protocol.compare("UDP") == 0)
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return PROTOCOL_UDP;
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else
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return PROTOCOL_ALL;
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}
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String target_to_string(firewall_target_t &target)
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{
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switch (target)
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{
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case TARGET_REJECT:
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return "REJECT";
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case TARGET_DROP:
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return "DROP";
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default:
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return "ACCEPT";
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}
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}
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firewall_target_t string_to_target(std::string &target)
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{
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if (target.compare("REJECT") == 0)
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return TARGET_REJECT;
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else if (target.compare("DROP") == 0)
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return TARGET_DROP;
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else
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return TARGET_ACCEPT;
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}
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void endless_loop()
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{
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log_e("Something went wrong. Running endless loop until fixed...");
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while (true)
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sleep(500);
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}
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}
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