package env import ( "errors" "fmt" "os" "github.com/caarlos0/env/v8" "github.com/go-playground/validator/v10" ) type Config struct { TimeZone string `env:"TZ" envDefault:"Etc/UTC" validate:"timezone"` Title string `env:"TITLE" envDefault:"goDash"` Port int `env:"PORT" envDefault:"4000" validate:"min=1024,max=49151"` LogLevel string `env:"LOG_LEVEL" envDefault:"info" validate:"oneof=debug info warn error panic fatal"` LiveSystem bool `env:"LIVE_SYSTEM" envDefault:"true"` } var errParse = errors.New("error parsing environment variables") func Parse() (*Config, error) { cfg := &Config{} if err := env.Parse(cfg); err != nil { return cfg, err } if err := validateContent(cfg); err != nil { return cfg, err } setAllDefaultEnvs(cfg) return cfg, nil } func validateContent(cfg *Config) error { validate := validator.New() err := validate.Struct(cfg) if err != nil { if _, ok := err.(*validator.InvalidValidationError); ok { return err } else { for _, err := range err.(validator.ValidationErrors) { return err } } return errParse } return nil } func setAllDefaultEnvs(cfg *Config) { os.Setenv("TZ", cfg.TimeZone) os.Setenv("PORT", fmt.Sprintf("%d", cfg.Port)) os.Setenv("LOG_LEVEL", cfg.LogLevel) }